-- card: 6223 from stack: in -- bmap block id: 5622 -- flags: 0000 -- background id: 5366 -- name: Game card ----- HyperTalk script ----- on opencard play dragnet wait until the sound is "done" global ladderyet put notyet into ladderyet put empty into card field TextBox set visible of button bulb to true set hilite of button bulb to false set visible of button fixture to true set hilite of button fixture to false set hilite of button BlackBox to true set textfont of card field TextBox to Geneva set textsize of card field TextBox to 14 Click at the loc of card field TextBox Type "You awaken in a dark room." & return & return Wait 3 seconds Type "You can hardly see a thing." & return & return Wait 3 seconds Type "You hear a scream …" & return & return Play sophia tempo 100 g4 Wait 3 seconds Type "It is your neighbor's wife, Sophia!" & return & return Wait 3 seconds Type "It sounds like she's in BIG trouble!!" & return & return Wait 3 seconds Type "Ahead, you see what looks like a light bulb." & return & return Wait 3 seconds Type "What will you do?" & return & return Wait 4 seconds Answer "Do you want to take the light bulb?" with "Okay, Nick" Type "Now you have the light bulb." & return & return Type "So do something, huh!" & return & return end opencard -- part 4 (field) -- low flags: 00 -- high flags: 0007 -- rect: left=291 top=31 right=180 bottom=491 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 14 -- style flags: 0 -- line height: 18 -- part name: TextBox -- part 7 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=384 top=241 right=262 bottom=406 -- title width / last selected line: 0 -- icon id / first selected line: 29019 / 29019 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp global ladderyet,messagestring,messagestring2 if ladderyet contains "already" then Play sophia tempo 100 c5 put "You have saved Sophia. You are a hero!" into messagestring put "You get 20,000 points." into messagestring2 visual dissolve slowly to gray go to next card else put already into ladderyet play thud put empty into card field TextBox set textfont of card field TextBox to Geneva set textsize of card field TextBox to 14 Click at the loc of card field TextBox Type "You have walked into what feels like a ladder." & return & return Wait 4 seconds Answer "Do you want to take the ladder?" with "Okay, Nick" Type "Now you have the ladder and the light bulb." & return & return Wait 3 seconds Type "On the ceiling you see what looks like a light fixture." & return & return Wait 3 seconds Type "What will you do?" & return & return Wait 4 seconds Answer "Do you want to climb the ladder?" with "Okay, Nick" Type "You are at the top of the ladder." & return & return Wait 3 seconds Type "What will you do?" & return & return Wait 4 seconds Answer "Do you want to screw in the light bulb?" with "Sure, Nick" Wait 2 seconds Type "You can't, you idiot! There's no one to turn the ladder!!" & return & return Play boing Wait 4 seconds Answer "$%*!&*!" with "Sorry, Nick" Wait 2 seconds Play sophia tempo 130 g4 Wait until the sound is "done" Play sophia tempo 130 a4 Wait until the sound is "done" Play sophia tempo 130 g4 Wait until the sound is "done" Wait 1 seconds Type "Sophia's screams are getting more desperate." & return & return Wait 4 seconds Type "There is REAL danger ahead." & return & return Wait 4 seconds Type "So do something, big shot!" & return end if end mouseUp -- part 15 (button) -- low flags: 00 -- high flags: 4001 -- rect: left=29 top=57 right=284 bottom=251 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: BlackBox -- part 6 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=85 top=213 right=246 bottom=119 -- title width / last selected line: 0 -- icon id / first selected line: 31629 / 31629 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Bulb -- part 12 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=384 top=280 right=301 bottom=406 -- title width / last selected line: 0 -- icon id / first selected line: 2730 / 2730 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp global messagestring global messagestring2 put "You left Sophia to die a horrible death!" into messagestring put "You get 10,000 points." into messagestring2 Play sophia tempo 10 b3 wait 2 seconds visual dissolve slowly to gray go to card "oops" end mouseUp -- part 13 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=417 top=260 right=281 bottom=439 -- title width / last selected line: 0 -- icon id / first selected line: 1013 / 1013 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp global messagestring global messagestring2 put "You walked into a wall!" into messagestring put "You get 10,000 points." into messagestring2 play thud wait 2 seconds visual dissolve slowly to gray go to card "oops" end mouseUp -- part 14 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=350 top=260 right=281 bottom=372 -- title width / last selected line: 0 -- icon id / first selected line: 1014 / 1014 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp global messagestring global messagestring2 put "You walked into a wall!" into messagestring put "You get 10,000 points." into messagestring2 play thud wait 2 seconds visual dissolve slowly to gray go to card "oops" end mouseUp -- part 16 (button) -- low flags: 00 -- high flags: 8003 -- rect: left=70 top=307 right=329 bottom=212 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Nick, I need a clue! ----- HyperTalk script ----- on mouseUp set visible of button bulb to false set visible of button fixture to false set visible of button BlackBox to false wait 5 seconds set visible of button BlackBox to true set visible of button bulb to true set visible of button fixture to true end mouseUp -- part 17 (button) -- low flags: 00 -- high flags: 0000 -- rect: left=124 top=63 right=96 bottom=158 -- title width / last selected line: 0 -- icon id / first selected line: 2720 / 2720 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: Fixture -- part contents for card part 4 ----- text ----- You have walked into what feels like a ladder. Now you have the ladder and the light bulb. On the ceiling you see what looks like a light fixture. What will